Cresselia Link utili: Scheda di Cresselia sull'Ombra Notturna Commenti di Cresselia sull'Ombra Notturna Cresselia su Serebii Cresselia su Smogon Torna all'indice generale delle schede Pokemon dell'Ombra Notturna
Dona immunitŕ verso tutte le mosse di Terra.
~ Lucelunare / Riposo
~ Tuononda / Psichico
|252 Ps / 252 Dif / 4 Att Sp|
Cresselia's incredible bulk and great support movepool make it a great addition to its team. Reflect halves damage from physical attacks, which Cresselia fears most. Moonlight is preferred for a recovery move, as sun has made a reappearance in the OU metagame—meaning that Moonlight can restore up to 67% of Cresselia's health in a single turn. Cresselia can use Rest, but that makes it a sitting duck for two turns. Thunder Wave allows Cresselia to provide its team with paralysis support, crippling any Pokemon that tries to set up on it, bar those immune to the move. Psychic can be used as a STAB attack against Conkeldurr—which receives an Attack boost if paralyzed—and other various Fighting- and Poison-types. However, Thunder Wave already cripples all but the first, so it isn't recommended. Ice Beam hits Dragon-types for super effective damage, allowing Cresselia to deter them from switching in.
Psyshock can be used over Psychic if you want to hit for more damage against special walls. However, it is not recommended as Cresselia will want to hit physically defensive Pokemon harder, making Psychic the better option.
Cresselia has gotten a few new nemeses to add to Scizor and Tyranitar, namely Bisharp and Zoroark, who can strike with powerful STAB Dark-type attacks. Bisharp can also use Pursuit to catch Cresselia as it switches out. Tyranitar in particular can be a problem for this set, as it sets up sand, halving Moonlight's recovery. Gengar and Chandelure can also pose a threat, due to their powerful STAB attacks that can strike Cresselia for super effective damage. Blissey and Chansey can still stall Cresselia out with Toxic, while Cresselia can't do much back unless it has Rest, in which case Blissey and Chansey become effectively useless. Finally, users of Rest, Substitute, and Taunt can still set up on Cresselia, not minding its weak attacks.
Scizor is a great partner for Cresselia, as it can come in on Tyranitar or Bisharp and take them down with a Bullet Punch/U-Turn or Superpower, respectively. Scizor can also deal with Blissey and Chansey, threatening them with a powerful Superpower or U-turn. Magnezone can help take down opposing Scizor as well as other Steel-types, trapping and eliminating them with a powerful Thunderbolt or Hidden Power Fire. However, it needs to be wary of Superpower on the switch-in against Scizor, as it will be OHKOed if Scizor has a Choice Band. Almost any Fighting-type can threaten Blissey and Chansey with a powerful STAB Fighting-type move. Conkeldurr, Lucario and Hitmontop can also threaten Blissey, Chansey, Tyranitar, Bisharp, and Zoroark with their powerful STAB attacks. Ninetales can set up sun, which increases Moonlight's recovery to two-thirds (66.6%) of Cresselia's total HP, which can really aid in stalling out your opponent.
|Dual Screens Support||Creta Luce||Levitazione||Sicura|
~ Schermo Luce
~ Tuononda / Geloraggio / Psichico
|252 Ps / 148 Dif / 40 Dif Sp / 68 Vel|
Cresselia's incredible overall bulk and access to both Reflect and Light Screen make it a phenomenal Dual Screen supporter. Unlike most Dual Screen supporters, though, Cresselia also has Lunar Dance, which allows it to sacrifice itself to fully heal the incoming Pokemon and cure it of any status that may be affecting it. Reflect and Light Screen halve damage from physical and special moves respectively, for 8 turns with Light Clay. This is very useful when used in conjunction with a setup sweeper, as it reduces the damage they take while setting up. There are 3 options for the last slot. If you're having trouble with Gliscor or Dragon-types such as Salamence and Dragonite, Ice Beam is the best choice. On the other hand, Psychic can be used if you are having trouble dealing with Fighting-types such as Infernape and Conkeldurr. Finally, Thunder Wave can be used to cripple fast offensive threats if you do not have problems with either of the aforementioned.
The EVs on this set allow Cresselia to withstand the multiple hits that it will take. With 68 Speed EVs, Cresselia will always outspeed Choice Band Tyranitar, allowing it to get up a Reflect before Tyranitar can attack. The combination of Cresselia's natural bulk and the EV investments allow it to come in repeatedly and set up Dual Screens. Once they're up, you can switch to your primary sweeper and not worry about taking damage, as Lunar Dance will patch it up later. Once the screens are no longer in effect or your sweeper is low on HP, bring in Cresselia, set up the screens again, and sacrifice it using Lunar Dance to fully heal your sweeper of any status ailments, PP, and HP. Most teams can only withstand the same Pokemon sweeping once, and effectively using it twice will allow you to break down their defenses.
While many Pokemon benefit from Dual Screens, some pair with Cresselia better than others. Tyranitar, Lucario, and Conkeldurr all resist Dark-type attacks aimed at Cresselia, and thus can switch in easily. In Dream World, Lucario can also gain an Attack boost by switching into Dark-type attacks thanks to Justified. The counters to this set are pretty much the same as with any other supportive Cresselia set—powerful Ghost-, Bug- and Dark-types do well against it, especially those with Pursuit. However, Dual Screens helps Cresselia withstand these attacks better than its other support sets.
~ Riposo / Lucelunare
~ Psichico / Psicoshock
~ Introforza [Lotta]/ Introforza [Fuoco]
|252 Ps / 216 Dif / 40 Att Sp|
Cresselia can also venture on the offensive road, its bulk allowing it to set up several boosts and proceed to outlast the opponent while dealing some damage. Calm Mind boosts Cresselia's mediocre Special Attack stat to usable levels, while boosting its already monstrous Special Defense stat. Moonlight gives Cresselia instant recovery; however, with so much weather in this metagame, Rest may be better, as Moonlight is less effective in both sandstorm and rain. Psychic is a STAB attack with more power, while Psyshock can be used to hit special walls without much physical defense, namely Blissey and Chansey. Hidden Power Fire hits most Steel-types for super effective damage, while Hidden Power Fighting takes care of Tyranitar as well as the aforementioned Steel-types—with the exception of those with a secondary type that resists Fighting.
Rest can be used over Moonlight, due to sand and rain reducing its effectiveness, at the cost of staying asleep for two turns. However, it allows stat boosters to raise their stats while Cresselia is asleep, and allows Cresselia's counters to come in and force it out, resetting Cresselia's sleep counter. Depending on the Hidden Power type that is chosen, Tyranitar or Scizor and Steel-types will become a problem. With Hidden Power Fire, Tyranitar can come in and take Cresselia out with a powerful Crunch or Pursuit. On the other hand, with Hidden Power Fighting, Scizor can come in and eliminate it with its STAB Bug-type attacks or Pursuit.
Chandelure can come in and take care of Scizor with a Flamethrower and Tyranitar with Hidden Power Fighting. Substitute Gengar also works well alongside Cresselia, luring and KOing Scizor with Hidden Power Fire and Tyranitar with Focus Blast. However, they both add a Ghost- and Dark-type weakness to your team. Magnezone can effectively trap and KO Scizor, while a Scizor of your own can take Crunches from Tyranitar and take it out with Bullet Punch. In the same vein, Rotom-H's newfound Fire typing allows it to deal with Scizor effectively. As for support, Toxic Spikes are helpful, as Cresselia's incredible bulk allows the poison damage to build up. Stealth Rock and Spikes are also a great aid to Cresselia, as they build up even more residual damage. Roserade can set up both Spikes and Toxic Spikes early in the game, while Forretress's Steel typing allows it to soak up Dark-, Bug-, and Ghost-type attacks that are aimed at Cresselia, in addition to being able to set up Spikes, Toxic Spikes and Stealth Rock. Forretress can also use Rapid Spin, though only Stealth Rock affects Cresselia. Again, Ninetales can set up sun, which increases Moonlight's recovery to two-thirds of Cresselia's total HP, which can really aid in stalling out your opponent.
Magic Coat can be used in place of Moonlight, Reflect, or Light Screen on any set other than the Dual Screens set. It rebounds all status, stat-changing, and field hazard moves thrown at Cresselia's team. This includes Stealth Rock, (Toxic) Spikes, Taunt, and Toxic, the latter two of which can potentially cripple Cresselia. With a Flame Orb, Psycho Shift, and Trick, Cresselia can become a nice status inducer as well as a Trick absorber for stall teams, giving any Pokemon that decides to use Trick a nasty Flame Orb they're not going to like. Cresselia can then Trick back the unwanted item to another Pokemon on the opponent's team. However, watch out for the burn damage as it will add up over time. Cresselia can also run a Trick Room set that utilizes Trick Room and Lunar Dance to become a great Trick Room supporter.
Controlli e Counters
The aforementioned counters are most likely the best out there. Tyranitar, Bisharp, and Zoroark can all strike Cresselia down with powerful Dark-type attacks, and Tyranitar's eternal sandstorm severely cripples Moonlight. While Gengar and Chandelure don't have Pursuit, they can simply overpower Cresselia with powerful Ghost-type attacks. Scizor can also attack with powerful Bug attacks or use Pursuit to catch a fleeing Cresselia.
Basically, the best way to defeat Cresselia is to either overpower or out-stall it. Moonlight only has a limited 8 PP, and its effect is sliced in half if sand, rain, or hail is in effect. Once its PP has been depleted, it's only a matter of time before Cresselia's HP will be depleted as well.Edited by † Paul † - 25/10/2011, 12:13