Omastar

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  1. -Drifblim-
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    dpmfa139Omastar dpmfa139



    Link utili:

    png Scheda di Omastar sull'Ombra Notturna
    png Commenti di Omastar sull'Ombra Notturna
    gif Omastar su Serebii
    png Omastar su Smogon
    png Torna all'indice generale delle schede Pokemon dell'Ombra Notturna



    dpmfa139

    Guscioscudo

    Previene i colpi critici

    Nuotovelox

    Se piove la velocitŕ raddoppia

    Sottilguscio
    Mondo dei Sogni

    Quando il Pokémon č colpito da un attacco fisico la sua Difesa cala di un livello e la sua Velocitŕ aumenta di un livello. L'abilitŕ si attiva per tutti i colpi di una mossa che colpisce piů volte.



    Tipo

    Tier

    :roccia: :acqua:

    RU



    StatMin-MinMaxMax+
    PS
    70
    -281344-
    Att.
    60
    140156219240
    Dif
    125
    257286349383
    Att Sp
    115
    239266329361
    Att Sp
    70
    158176239262
    Vel
    55
    131146209229



    Nome MovesetStrumentoAbilitŕNatura
    Shell SmashLife OrbSwift SwimModest


    MosseEVs
    ~ Shell Smash
    ~ Surf / Hydro Pump
    ~ Ice Beam
    ~ Hidden Power Fire / Hidden Power Grass
    104 Ps / 252 Att.Sp / 152 Vel


    This is the standard sweeper set, and is the only one that is viable in a metagame so hostile to Omastar; a good offense is Omastar's best defense. Shell Smash is the move that makes Omastar worth using, granting it +2 Special Attack and Speed in exchange for -1 Defense and Special Defense. With the given EV spread and after a Shell Smash Omastar has incredible firepower and enough speed to outspeed Choice Scarf Tyranitar and by extension most OU threats, but still has enough physical bulk to take priority attacks in a pinch (at -1, it takes 65.3% - 76.9% from CB Scizor's Bullet Punch, and 61% - 72.7% from Conkeldurr's Mach Punch) The good thing about this set is that it's not dependent on weather to sweep; as long as it's not sun and Omastar can get a boost, you're golden. However, Swift Swim is still the preferred ability, since Shell Armor isn't doing much for you and being able to abuse the rain that an opponent's Politoed might bring is definitely worth it.

    Surf is your standard STAB option, and with a Life Orb boost and a Shell Smash, Omastar can OHKO almost anything that doesn't resist it. It also gains a possible 50% boost from rain, making it nearly impossible to wall unless the opponent has a Pokemon with an immunity to Water. Hydro Pump is a high-powered alternative, managing to 2HKO Blissey at +2 even without Rain, but its lack of accuracy against other targets is discouraging. Ice Beam lets you hit Grass- and Dragon-types that resist your onslaught, OHKOing Dragonite through Multiscale if you have a boost, and crippling it if you don't. The last move is dependent on what you want Omastar to beat, and what your teammates can do against the remaining uncovered threats. Hidden Power Fire OHKOes physically defensive Ferrothorn, a threat which is both extremely common and would otherwise force Omastar to switch, whilst 2HKOing specially defensive variants. However, in rain, Omastar only manages to 2HKO physically defensive sets, and fails completely against specially defensive ones, making it a risky choice to stay in. Here, Hidden Power Grass is more helpful, since it prevents you from being walled by the multitude of Water types in this metagame, hitting defensive threats such as Jellicent and Vaporeon for decent damage and stopping them from setting up on you. You should also note that using Hidden Power Fire lowers your Speed IV, so when using Hidden Power Grass, you can shift 4 EVs from Speed to HP and remain at the same speed tier.


    Altre Opzioni


    Earth Power can be used offensively, but it offers fairly redundant coverage with STAB Surf hitting Fire and Rock types harder. Knock Off lets you annoy opponents, especially Chansey who covets her prized Eviolite, but it struggles to find a space on Omastar's already crowded moveset. Icy Wind is interesting as a niche move, but it's largely redundant since Shell Smash is more effective at boosting your speed and Ice Beam is more effective at killing things. Muddy Water can be used as an alternative STAB move, with a chance to lower accuracy but also having lower accuracy itself; it isn't recommended since one miss for Omastar likely means game over, and it doesn't get specific kills like Hydro Pump does. AncientPower is also present for STAB, should you want to pray for a boost above all else. Omastar also has a lot of physical attacking options, such as Waterfall, Rock Blast and Gyro Ball, but lacks the Attack to use them effectively on a mixed set. Haze is also present as a support option, but Omastar is a poor candidate for using it since it lacks recovery and has a lot of exploitable weaknesses.

    You can elect to run a 4 Attack LO set if a team mate such as Thundurus sets up Rain Dance, giving you good speed, excellent physical defense, a powerful STAB move and excellent coverage without the drawbacks of Shell Smash, although it lacks power in comparison. Slap Choice Specs on Omastar if you want, but it gains few notable KOs. You can also run a full support set with Rain Dance / Stealth Rock / Spikes / Surf, with more HP EVs and a Bold Nature, but this isn't really worth it due to Omastar having so many weaknesses, not to mention the prevalence of Taunt and Magic Coat in this metagame. You could try this in Sandstorm with all three hazards available and +1 SpD to boot, but again this isn't really worth it, and it's actually largely outclassed by Crustle thanks to Sturdy and better typing.

    Checks & Counters


    Blissey and Chansey will wall most offensive sets, but they must be wary of Shell Smash since they can't exploit Omastar's lowered defenses. Blissey is 2HKO'd by a +2 Hydro Pump, even out of Rain, so it needs to take down Omastar quickly or at least status it. Specially defensive Ferrothorn can take boosted hits, apart from Hidden Power Fire, and either OHKO with Power Whip or set up hazards or Leech Seed. Ice Beam will 3HKO physically defensive variants, but if it uses Leech Seed this becomes impossible. Jellicent and Vaporeon can also wall Omastar to hell and back, taking nothing from rain-boosted STAB and resisting Ice Beam. Even Hidden Power Grass will fail to 2HKO them without a boost, but Omastar will keep trying to boost so make sure you can kill it before it can kill your Pokemon. Toxicroak can switch in on Omastar's Surf and deal around 70% damage with a Life Orb Vacuum Wave, limiting Omastar's sweeping potential significantly. If Lucario gets in for free, it can threaten an OHKO with a Life Orb Vacuum Wave, but this is less viable due to Lucario's poor bulk. Scarfed Fighting types such as Mienshao also do a good job of taking out a boosted Omastar. Ludicolo makes a good offensive check in Rain, outspeeding it and obviously threatening a KO, whilst 4x resisting Surf and even surviving a +2 Ice Beam.

    Dream World


    Dream World Omastar has been released, and has the ability Weak Armor. Whilst this could be abused on a set with Endure and Hazards, it's largely inferior to Swift Swim, with the possibility of you or the opponent setting up rain. Lowering Omastar's Defense also makes it more vulnerable to physical attacks and priority, so ultimately it's not worth it.



    Edited by Araluke - 29/10/2011, 15:26
     
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  2. ¬Hitomoshi
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    imageLink ai Commenti su Omastarimage

     
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1 replies since 21/1/2011, 12:24   209 views
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