Raikou

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  1. -Drifblim-
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    dpmfa243Raikou dpmfa243



    Link utili:

    png Scheda di Raikou sull'Ombra Notturna
    png Commenti di Raikou sull'Ombra Notturna
    gif Raikou su Serebii
    png Raikou su Smogon
    png Torna all'indice generale delle schede Pokemon dell'Ombra Notturna



    dpmfa243

    Pressione

    Quando questo Pokémon č colpito da una mossa, i PP dell'avversario diminuiscono di 2 anziché di 1.

    Assorbivolt
    Mondo dei Sogni

    Quando il Pokčmon viene colpito da una mossa di tipo Elettro, compresa Tuononda, la mossa viene annullata e il Pokčmon recupera il 25% dei suoi PS massimi.
    Un Pokčmon di tipo Terra con Assorbivolt non recupererŕ alcun PS



    Tipo

    Tier

    :elettro:

    UU



    StatMin-MinMaxMax+
    PS
    90
    -321384-
    Att
    85
    185206269295
    Dif
    75
    167186249273
    Att Sp
    115
    239266329361
    Dif Sp
    100
    212236299328
    Vel
    115
    239266329361



    Nome MovesetStrumentoAbilitŕNatura
    Offensive Calm MindLife OrbPressioneRash / Timid


    MosseEVs
    ~ Calm Mind
    ~ Thunderbolt
    ~ Hidden Power Ice / Hidden Power Grass
    ~ Aura Sphere / Shadow Ball
    252 Att.Sp / 4 Dif.Sp / 252 Vel


    Offensive Calm Mind Raikou sacrifices longevity for the ability to hit hard and fast. By using Calm Mind on a switching opponent, Raikou gains huge power and reasonable bulk to go along with its excellent speed. Thunderbolt provides Raikou with a powerful and reliable STAB move, while Aura Sphere is a strong secondary option with good complementary coverage, especially against special walls such as Chansey, Snorlax, and Regice. The Hidden Power of choice covers specific individual threats: Hidden Power Ice will OHKO Flygon, while Hidden Power Grass will OHKO Gastrodon and Quagsire, the latter of which ignores Raikou's boosts with its ability, Unaware. Life Orb is chosen over Leftovers for the additional power it brings, while a Rash nature is necessary to use Aura Sphere.


    Nome MovesetStrumentoAbilitŕNatura
    Substitute + Calm MindLeftoversPressioneTimid / Rash


    MosseEVs
    ~ Substitute
    ~ Calm Mind
    ~ Thunderbolt
    ~ Hidden Power Ice / Aura Sphere
    128 Ps / 76 Dif / 52 Att.Sp / 252 Vel


    With Substitute in its moveset, Raikou can attempt to set up multiple Calm Minds to amass a huge Special Attack stat. Thunderbolt and Hidden Power Ice together hit everything in the tier neutrally bar Lanturn, Magneton, Rotom-H, Rotom-F and Shedinja. Aura Sphere is an alternative to allow Raikou to potentially beat walls such as Chansey or Snorlax, while still providing excellent coverage. The EVs prevent Defensive Calm Mind Celebi from breaking Raikou's Substitutes after one Calm Mind boost; after two, Espeon's Psychic will only rarely break a Substitute. Further, the above EVs prevent Jolly Flygon from breaking Raikou's Substitute with U-Turn, and allow Raikou to survive two Adamant Choice Scarf Brave Birds from Staraptor 59% of the time when switching into Stealth Rock. Hidden Power Grass can be used as the coverage option if you fear Unaware Quagsire, who otherwise completely walls this set.


    Nome MovesetStrumentoAbilitŕNatura
    ChoiceChoice Scarf / Choice SpecsPressioneRash / Timid


    MosseEVs
    ~ Thunderbolt
    ~ Hidden Power Ice
    ~ Aura Sphere / Shadow Ball
    ~ Volt Switch
    252 Att.Sp / 4 Dif.Sp / 252 Vel


    Raikou gains amazing power or speed with a Choice item. Thunderbolt and Hidden Power Ice provide Raikou with excellent coverage, while Volt Switch gives it an effective move for scouting switches. A Choice Scarf set should run Aura Sphere to provide further coverage while still giving Raikou the ability to outrun threats such as Choice Scarf Staraptor. On the other hand, the Choice Specs version should use Shadow Ball and a Timid nature to allow Raikou to maintain its Speed while still hitting with excellent power. Regardless of the choice of moveset and item, Raikou functions brilliantly as a late-game cleaner.

    Nome MovesetStrumentoAbilitŕNatura
    RestTalkLeftoversPressioneTimid


    MosseEVs
    ~ Rest
    ~ Sleep Talk
    ~ Thunderbolt
    ~ Calm Mind / Roar
    252 Ps / 4 Dif.Sp / 252 Vel


    Raikou has the ability to use a RestTalk set effectively, allowing it to beat the special walls that would otherwise stop Raikou cold--notably, Chansey. Thunderbolt is the move of choice for its generally strong coverage, as well as for being Raikou's most reliable STAB attack. The final slot depends on the role you expect Raikou to fulfill. If running Raikou on an offensive or balanced team, Calm Mind is the superior choice in order to sweep the opposing team, while Roar is the superior for stall teams in order to accumulate entry hazard damage.


    Altre Opzioni


    While Raikou does not have a particularly large movepool, there are several additional options it can use. Weather Ball is an excellent choice on a Hail team, as it acts as a stronger Ice Beam. Shadow Ball provides good neutral coverage, and is a strong attack against Ghost- and Psychic-type Pokemon. Raikou is capable of setting up both Reflect and Light Screen, allowing it to set up for itself or a teammate. Extrasensory can be used to hit Poison- and Fighting-types, but has little utility outside of that. A choiced Raikou can attempt to sweep by using Charge Beam, but it takes two boosts to hit harder than Thunderbolt. Raikou can also support the team with Thunder Wave, but due to Raikou's sub-par bulk, this job is usually best left to other team members.

    Checks & Counters


    Despite Raikou's power, there are several checks and counters to it. Chansey, for instance, is as good as it gets. Insane special walling capacity, instant recovery, the ability to cripple Raikou with status, and the ability to break its Substitutes with Seismic Toss make Chansey a full stop to Raikou. Likewise, Snorlax is able to take boosted Aura Spheres with its excellent Special Defense, and can OHKO or 2HKO in return with Earthquake or Return respectively. Defensive Ground-types make great checks to Raikou, as they can switch in on any of its moves and threaten it with a super effective Earthquake in return, although they will still take heavy damage from Hidden Power Ice or Grass. Abomasnow is a decent check to Raikou with its resistance to Thunderbolt, as Hail will shorten Raikou's sweeping capability. It must, of course, be very wary of Aura Sphere, which will OHKO Abomasnow with ease. Celebi resists Raikou's STAB options and can take super effective Shadow Balls and Hidden Powers easily. Additionally, it can boost alongside Raikou with Calm Mind or sap its health with Leech Seed, although Raikou can beat it with the rare Signal Beam. Raikou is also vulnerable to all forms of entry hazards, so Stealth Rock or multiple layers of Spikes severely limit its ability to switch in, while Toxic Spikes limits the time it has to sweep.

    Dream World


    Raikou gains the excellent ability Volt Absorb from Dream World, allowing it to recover 25% of its health by switching into any Electric-type attack. This will generally be the preferred ability except on the Sub+CM set, which appreciates the ability to stall powerful moves out of their meager PP. Note that 4th Generation moves, such as Aura Sphere and Sleep Talk, are illegal with Volt Absorb.

    Edited by Araluke - 30/10/2011, 00:27
     
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  2. -Drifblim-
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1 replies since 21/1/2011, 17:35   1122 views
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