Ferrothorn

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  1. ¬Hitomoshi
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    pngFerrothornpng



    Link Utili

    gifScheda di Ferrothorn sull'Ombra Notturna
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    gifFerrothron su Serebii
    gifFerrothorn su Smogon
    gifTorna all'indice generale delle schede pokemon dell'Ombra Notturna


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    Spineferrate

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    Tipo

    Tier

    :erba: :acciaio:

    OU



    StatMin-MinMaxMax+
    PS
    74
    -289352-
    Att
    95
    201224287315
    Dif
    131
    268298361397
    Att Sp
    54
    129144207227
    Dif Sp
    116
    241268331364
    Vel
    20
    6876139152




    Nome MovesetStrumentoNatura
    StandardLeftovers / Shed ShellRelaxed


    MosseEvs
    ~ Spikes / Stealth Rock
    ~ Leech Seed
    ~ Gyro Ball / Protect / Thunder Wave
    ~ Power Whip / Protect
    252 HP / 48 Def / 208 SpD


    This set is Ferrothorn's standard fare, and is what it will be running the majority of the time. Spikes work excellently on Ferrothorn, giving it something to do after switching in on an opponent that can't touch him. Leech Seed is also a very effective move, useful for preventing opposing Pokemon from setting up on it, while at the same time providing self-healing. Gyro Ball and Power Whip are Ferrothorn's best attacking options, hitting the majority of the standard metagame for at least neutral damage. However, because Ferrothorn's Attack stat is less than impressive without any investment, Protect is an appealing alternative over either move, as it is useful not only for scouting, but for racking up Leech Seed and Leftovers recovery as well. Gyro Ball and Power Whip each have their own merits; the former is more useful against faster threats, most notably Dragon-types and Gengar, while the latter is more useful against Water-types and slow Pokemon, such as Reuniclus.

    In addition to the moves listed, two other viable options in Ferrothorn's movepool are Stealth Rock and Thunder Wave. While Ferrothorn is typically better suited for setting up Spikes, Stealth Rock can be used if it is being used with another Spikes user. Stealth Rock can also be used over Leech Seed, although this means Ferrothorn is left without any means of recovery outside of Leftovers. Thunder Wave, despite having poor synergy with Gyro Ball, allows Ferrothorn to cripple many of its common counters, such as Infernape and Hydreigon, although it can be difficult to find an open moveslot for it. As a final additional option, Ferrothorn can use Shed Shell in order to escape from Magnezone and Wobbuffet, although this means that Ferrothorn loses out on valuable Leftovers recovery.


    Nome MovesetStrumentoNatura
    Choice BandChoice BandBrave


    While this set may appear to be a gimmick at first, it is quite far from it. Ferrothorn may lack a large offensive movepool, but its two extremely powerful STAB moves in Gyro Ball and Power Whip backed by a respectable base 94 Attack stat show that this set is not to be underestimated. Steel- and Grass-type attacks have surprisingly good coverage together, only being resisted by a handful of common threats, most of which possess either Steel or Fire typing. Despite Bulldoze's paltry base power of 60, it hits many of the Pokemon that resist Ferrothorn's STAB moves for a large amount of damage. The last moveslot is largely filler; Spikes isn't the best move to be locked into, but can be useful in certain situations. Explosion's high Base Power, on the other hand, is very appealing, but comes at the cost of Ferrothorn's life, and is not much more powerful than Ferrothorn's STAB moves.
    MosseEvs
    ~ Gyro Ball
    ~ Power Whip
    ~ Bulldoze
    ~ Spikes / Explosion
    248 HP / 252 Atk / 8 SpD


    Galvantula can act as a potent scout and revenge killer thanks to its high Speed and reasonable power, thus making it an ideal candidate for a Choice Specs set. The biggest advantage Galvantula has in this department is its access to STAB Volt Switch, which allows Galvantula to scout out the opponent's team and deal some hefty damage at the same time. Another advantage is that, for an Electric-type, it gets surprisingly good coverage between its STAB and coverage moves. STAB Thunder hits like a truck with Choice Specs slapped on, so much so that it can OHKO non-bulky Dragonite with Stealth Rock and 2HKO 4/0 Tyranitar. Once again, Bug Buzz is a nice secondary STAB move, and Hidden Power rounds off your coverage by hitting those Pokemon that your STAB moves do not. Hidden Power Fire hits Magnezone, Excadrill, and Steelix for super effective damage, while also hitting Ferrothorn hard, whereas Hidden Power Ice hits Gliscor, Golurk, Nidoking, and the common Dragons for heavy damage. Hidden Power Ice is preferable as you can run a 31 Speed IV, and thus you can tie with Terrakion and Infernape, but both are perfectly usable.

    As this is a Choice set, Galvantula cannot change moves, and so makes a rather tempting invitation for enemy Landorus and others to try to get a free switch. This can be catastrophic if you end up locked into the wrong move, and is an especially severe danger to Galvantula since a Ground-type switch-in will prevent you from escaping with Volt Switch, and thus can mess up your scouting endeavor. Remember to use team preview to look for any Ground-types or dangerous set-up sweepers on the opponent's team, and plan your moves accordingly.

    Altre Opzioni


    Two of the most noteworthy moves not mentioned above are Curse and Gravity. Curse is a viable set-up move for Ferrothorn, allowing it to boost its Attack to dangerous levels while simultaneously increasing its Defense through the roof. However, Ferrothorn is still vulnerable to Fire-type attacks, and will be OHKOed by many of them, so this set requires a great deal of team support. Gravity, on the other hand, allows Ferrothorn to act as a defensive pivot on a Gravity-based team, although Gravity is generally considered a gimmicky strategy.

    For individual sets, the standard set does not have many other options available aside from Stealth Rock and Toxic. Stealth Rock is only recommended if there is no teammate that can set up Stealth Rock as effectively, as Ferrothorn is one of the few useful Pokemon capable of setting up Spikes. Toxic is a viable option as well, but it is generally dismissed in favor of Leech Seed, which heals Ferrothorn in addition to racking up residual damage. Rocky Helmet is also a viable item choice on the standard set, as Pokemon that use contact moves against Ferrothorn will lose 25% of their health due to the combination of Rocky Helmet and Iron Barbs. This is especially helpful in warding off Pokemon that want to use Rapid Spin against Ferrothorn, especially since Rapid Spin does not remove entry hazards if the user faints from Iron Barbs immediately after using the move. On the Choice Band set, Ferrothorn can use Return, Rollout, Payback, Shadow Claw, or even Leech Seed in the fourth slot, although Spikes and Explosion are generally superior options.

    Checks & Counters


    Pokemon that carry Fire-type moves, such as Heatran, Infernape, Zoroark, and Hydreigon, are more than capable of forcing Ferrothorn out. However, Ferrothorn is capable of surviving some weaker Fire-type attacks, such as Tyranitar's Flamethrower. This gives Ferrothorn the opportunity to either attack back or set up entry hazards. Likewise, users of powerful Fighting-type attacks, such as Conkeldurr and Terrakion, will also scare most Ferrothorn off. Magic Bounce Xatu and Espeon, as well as Taunt Skarmory are capable of rendering Ferrothorn nearly useless, preventing it from laying down Spikes while providing their own form of team support in the form of either dual screens or Spikes, respectively.

    Many Pokemon that are often otherwise shut down by Ferrothorn, such as Latios and Starmie, are capable of crippling Ferrothorn if they choose to run Hidden Power Fire or Trick. Magnezone with either Hidden Power Fire or the combination of Charge Beam and Substitute is also capable of making Ferrothorn's life miserable. Finally, because Ferrothorn does not have reliable recovery outside of Leech Seed and Rest, it can eventually be worn down by powerful or boosted neutral hits. Be warned, however, that many of Ferrothorn's counters will dread switching in on the Choice Band set, especially if they are not expecting it.

    Dream World


    Ferrothorn does not get a Dream World ability. However, once Dream World Chandelure is released, it is recommended that Ferrothorn opt to hold a Shed Shell rather than Leftovers in order to avoid being trapped and OHKOed by the deadly chandelier.

    Edited by Fleur. - 13/11/2011, 15:07
     
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  2. ¬Hitomoshi
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1 replies since 26/1/2011, 19:45   642 views
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